

The commanding level increases the maximum crew that can be commanded in a Task Force and is researchable in “Naval Communications”. Task Force limit: The Task Forces can now have a specific number of ships depending on the commanding level that is researched in campaign.With this new feature, which was one of the oldest and most requested from the players, the fire control should be much more effective and realistic. Previously each weapon group, for example secondary guns of 3-inch caliber, could only lock into one target and so if another target was approaching from the other side, the 3-inch guns would switch to this target and stop firing at the previous one, creating a very abusive situation against battleships which could not utilize fully their multiple secondary guns against destroyers that surrounded them. Improved Fire Control: Now the ships can effectively target multiple targets from both sides of the ship with the same weapon group.This new feature also allows you to share the designs you make with your friends as each ship is stored in a separate file which you can copy/paste in the “Shared Designs” folder. You can also select to not use at all those designs. “Always” makes the AI choose those designs in priority. The default option is “Selective” which makes the AI use those designs when it fails to produce a valid ship within a few tries. With this new system you can create very effective ship designs that the AI opponents may use randomly or always and this can greatly speed up the campaign fleet generation. Those designs are then available for the AI auto-design in campaigns or as shareable ships in Custom Battles. You can now design ships in the special “Shared Designs” interface which you can find in the main menu. Shared Designs: This is a feature we wanted to make from the start, but because it would break many times during the development process, we decided to postpone it until now.

–= Ultimate Admiral: Dreadnoughts v1.1 Major Update =. Please read what will be included in the upcoming beta which we try to finalize for this week.

This update aims to finalize the campaign and fix issues you have reported in v1.09.

We are now finalizing the content of the next major update of Ultimate Admiral: Dreadnoughts.
